YEODESIGNS WORKSHOP TUTORIALS

HOW TO MAKE A TEXTURE TEMPLATE IN GMAX

 

TO MAKE A TEXTURE TEMPLATE FROM A GMAX PROJECT YOU MUST DO THIS TO REACH THE SUCCES

THIS TUTORIAL ITS INTENDED ONLY TO SHOW A GOOD WAY TO MAKE A TEXTURE TEMPLATE

I WILL ASUME THAT YOU KNOW HOW TO DESIGN ,PAINT AND TEXTURIZE

IF NOT VISIT http://freeflightdesign.com FOR SOME GOOD TUTORIALS

WELL NOW

RIGHT DOWN TO THE TUTORIAL

 

FIRST LOCATE THE NECESARY BUTTONS

 

THEN WE WILL PROCEED TO THE STEPS

 

1.- select your desired part and press hide unselected with right mouse button


2.-expand the rigth/top or the desired viewport ..we have chosen the top viewport


3.-with the window expanded .. use zoom tool and pan tool to match the part with the viewport edges or press E .. and then adjust the part with viewport edges


4.- with all the parts matched and all set .. put the expert mode ( control+x or in the view menu ) .. then zoom and pan if its necesary


5.- take a screenshot of your current screen and paste it in some image editor (photoshop or paintshop pro )


6.-paint the part shape of the screenshot as if this is the texture template .. whe finish just cut it or retouch it or put somewhere in your master textures or where you want it

 

 

HOPE THIS TUTORIAL HELPS YOU ...

LINKS

http://freeflightdesign.com

free flight design shop .. one of the best resource about designing

all the images here displayed are from in shop projects of yeodesigns

maded by david segovia